First Class HonoursTIGA Artist award · 2023

I’m Charlie, a 3D artist with a love for stylised characters and props. I’ve worked in a studio pipeline and enjoy the mix of creative choices and practical problem-solving that brings a model together.

stray-robot.3d
Charlie’s original Stray-inspired robot with a traffic-light headOriginal character · concept, model, sculpt & textures ↗

WHAT I CAN CONTRIBUTE

From shape to surface.

01

Characters & props

Stylised modelling, organic sculpting and the smaller details that give an asset personality.

02

Materials & textures

Substance Painter and Designer, material development and preparing assets for real-time presentation.

03

Creative collaboration

Working to a brief, sharing progress, responding to feedback and keeping assets consistent with a project’s style.

STUDIO EXPERIENCE

Bulldog Studios.

During my 3D art internship in 2024, I created game-ready assets and worked with Substance Painter and Unreal Engine 5 in a team production pipeline.

I’m open to games, visualisation and other real-time 3D opportunities where those skills are useful, including freelance and remote projects.

Tools I work with

3ds Max · ZBrush · Substance Painter & Designer · Unreal Engine · Marmoset · Photoshop · Marvelous Designer

Explore my ArtStation portfolio ↗
Planning Australia
Currently
South Devon, UK
Next stop
Melbourne
Start date
Ask me about availability

Open to freelance and remote conversations.

Updated

Let’s talk about working together.

Tell me a little about the role or project you have in mind.

Get in touch ↗
✦ Startcharlie-australia.exe